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Face Up Entertainment Group, Inc Seeks a Slice of the 2014 Projected $8.64 Billion Social Gaming Market By Globenewswire

VALLEY STREAM, N.Y., Feb. 20, 2013 (GLOBE NEWSWIRE) -- Face Up Entertainment Group, Inc. (OTCBB:FUEG), a Reality Gaming Social Network company, today announced that according to a report released by the Casual Games Association (http://www.industrygamers.com/news/social-games-market-to-hit-864-billion-in-2014/), the social game audience in the US was estimated at 69.2 million in 2011, and was estimated to grow to 77.9 million by the end of 2012. 



Commenting on these statistics and projections for audience and market growth of the social game market, Felix Elinson, the Company's CEO stated "Face Up Entertainment Group, is certainly in the right space. The social gaming market has exploded and seemingly continues to grow at unprecedented rates. We have built a platform to house many social games and we are looking to be very competitive in this marketplace. The legal on-line poker space, which our first release caters to, already enjoys an audience in the millions and we are excited to be a part of it."



The Company's game proprietary platform (www.FaceUpGaming.com) is being used in creating a vast global gaming network consisting of games from every region of the globe, supporting native languages as well as cross language functionality. Logical additions to the platform include global staples in gaming such as Backgammon, Poker, Chess and Checkers and many others. Face Up Gaming is a legal non-wagering online gaming platform (www.FaceUpGaming.com).


Face Up Entertainment Group, Inc is committed to responsible game-play and is not a gambling site. "Our goal is to maintain the thrill of online games while keeping it safe for everyone. Our social networking functionality provides the user base with the ability to grow their circle of friends beyond those they physically reach day to day. Our users sit down to play a game and more often than not leave making a connection with a stranger which is then maintained via our social network functionalities," stated Mr. Elinson.