This Forum is for: Cinema 4D
1 ... material manager tutorials? by standard at Dec 16, 2006 6:29 am gmt (Rec'd 2)
2 ...... Re: material manager tutorials? by rob garrott at Dec 16, 2006 11:30 pm gmt (Rec'd 2)
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This Forum is for: Cinema 4D 1 ... material manager tutorials? by standard at Dec 16, 2006 6:29 am gmt (Rec'd 2)
2 ...... Re: material manager tutorials? by rob garrott at Dec 16, 2006 11:30 pm gmt (Rec'd 2)
FROM: standard
DATE: Dec 16, 2006 6:29 am gmt (Rec'd 2)
SUBJECT: material manager tutorials?
are there any detailed tutorials for material manager? I downloaded a project with a glassy texture and don't understand the material editor. It had settings that are not there in the regular material editor, and settings such as "color" were not there. It has 3 specularities ad something called "anistrophy" The entire menu housing the material editor is different - with settings for metals, glass, sky, water, wood etc. I would really like to know how this was set up in cinema and why.
FROM: rob garrott
DATE: Dec 16, 2006 11:30 pm gmt (Rec'd 2)
SUBJECT: Re: material manager tutorials?
Hi Standard, sounds like you've discovered the Procedural shaders. These shaders are called "Smells Like Almonds". Believe it or not... Back in the old days, they used to be a 3rd party suite of shaders until Maxon incorporated them into the regular application. There are some really cool presets available and you can create them from scratch by going to the material manager and selecting the file menue and choosing shader menu. The wacky names you see there are categories like wood glass plastic etc. If you check out my resources page, there are some links to SLA (smells like almonds) presets and tutorials... http://www.bendingpixels.com/artcenter/3dmg/resources.html hope that helps... |
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